![]() "Luca" will debut exclusively on Disney+ on Friday, June 18, 2021. The story is credited to Casarosa, Jesse Andrews and Simon Stephenson, with Andrews and Mike Jones writing the screenplay. 1h 35min Genre: Action, Adventure, Animation, Comedy Set in a beautiful seaside town on the Italian Riviera, Disney and Pixar’s original feature film Luca is a coming-of-age story about one young boy experiencing an unforgettable summer filled with gelato, pasta and endless scooter rides. In addition to director Casarosa and producer Warren, the crew includes executive producers Pete Docter, Peter Sohn and Kiri Hart. Set in the fictional seaside town of Portorosso, the film tells the tale of Luca (Jacob Tremblay), a. The film's cast includes Jacob Tremblay as Luca Paguro, Jack Dylan Grazer as Alberto Scorfano, Emma Berman as Giulia Marcovaldo, Saverio Raimondo as town bully Ercole Visconti, Maya Rudolph as Luca's mom Daniela, Marco Barricelli as Giulia's dad Massimo, Jim Gaffigan as Luca's dad Lorenzo, and Sandy Martin as Luca's grandma. Luca, Pixar's latest animated feature film, will arrive on the streamer on Friday, June 18. It's about remembering the people who shaped us along the way." "Luca" cast, crew "It's a love letter to the summers of our youth - those formative years when you're finding yourself."Īdds producer Andrea Warren: "It's a magical coming-of-age story. "This movie is about the friendships that change us," Casarosa explained in a production brief. The two make a new friend, Giulia, and all share gelato, pasta and endless scooter rides along the way, but their fun is threatened by their deeply held secret. "Luca" plotĮnrico Casarosa, who directed the Pixar short "La Luna," helms this Pixar feature about Luca's unforgettable summer on the Italian Riviera with his best friend Alberto, who are both sea monsters in disguise. Watch the video in the player above to check out the exclusive clip from "Luca," and keep reading for a look at everything to know about the film ahead of its streaming premiere on Disney+ this week. Luca DVD 2021 SKU: 6472106 Release Date: Rating: PG 4.8(406 Reviews) 1 Video 19.99 15-day free & easy returns If received today, the last day to return this item would be Feb 7. ![]() ![]() Directed by Academy Award nominee Enrico Casarosa (La Luna) and produced by Andrea. That's what Giulia tells her new friends, who are actually sea monsters in disguise, as they form a team to compete in their town's Portorosso Cup race in Pixar's new film "Luca." With the Pixar movie hitting the Disney+ streaming service on June 18, a new Luca clip, featurette and character posters have been released. Disney has announced Pixars next feature film release will be Luca. LOS ANGELES - "You guys want it just as bad as I do. Underdogs have to swim together! Meet Luca and his team in this new clip from "Luca," streaming June 18 only on Disney+.
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Yet in the 14th century, the Habsburg dynasty came to control Slovenia. However, in the early 12th century towns were founded in Slovenia, and trade and commerce flourished. In the 10th to 13th centuries Slovenia remained under German domination. Meanwhile, missionaries converted Slovenia to Christianity. However in the 8th century, they came under the domination of the Franks of central Europe, and in the 9th century, Slovenia was absorbed into the Holy Roman Empire, which was centered on Germany. In the 6th century AD, the Slavs arrived in Slovenia. However Roman rule collapsed in the 5th century AD. Under Roman rule, Slovenia prospered and towns were founded like Emona (Ljubljana), Celeia (Celje), and Poetovio (Ptuj). However, in 10 BC the Romans conquered Slovenia. Then about 400 BC, the Celts settled Slovenia. The bronze age followed then about 750 BC the iron age began. In addition, the Permanent Representation also has an internal service – Secretariat covering protection duties, protocol services, main administrative office tasked also with the management of classified information, IT services and accounting department.By about 3,500 BC stone age farmers lived in what is now Slovenia. Coreper I, headed by the deputy permanent representative, includes the following working areas: economy, single market and industry, agriculture, fisheries, forestry, veterinary medicine, environment, health, infrastructure, telecommunication, energy, education, science, youth policies, sport, employment, social affairs and culture.Coreper II also covers the EU foreign and security policy dealt with by the Political and Security Committee. Coreper II, headed by the permanent representative, includes the following working areas: judiciary and internal affairs, trade policy, EU enlargement, finance and regional policy.The work at the Permanent Representation follows the structure of the two preparatory bodies: The activities of the working groups are coordinated and steered by the Committee of Permanent Representatives (Coreper II) and the Committee of Deputy Permanent Representatives (Coreper I) that lay the groundwork for different ministerial meetings and formations of the Council of the EU. Legislative documents adopted by heads of state and government, or ministers are drafted by working groups comprised of expert advisers for particular areas. The structure of the Permanent Representation follows the structure and work of the Council of the EU. The Permanent Representation of the Republic of Slovenia in Brussels is managed by the Ambassador acting as Permanent Representative of the Republic of Slovenia to the EU. infrastructure, telecommunications and energy,.agriculture, fisheries, forestry, veterinary medicine,.economy, internal market and industry, trade policy,.the EU's common foreign and security policy,.Part of our activities is also cooperation with representatives of various interest groups and non-governmental organizations.ĭiplomats of the SPBR cover all areas of life and work of Slovenian citizens for which the rights and obligations of European citizens are regulated in the EU. ![]() In Brussels, we also cooperate with representatives of the other 26 EU Member States, which together constitute the EU Council. work with MEPs and other EU institutions.represent the interests of Slovenia in the case of alleged violations (before the Commission and the Court of Justice of the EU).represent the country in the committees of the European Commission, which act according to the so-called comitology procedure in the preparation of proposals for EU implementing legislation.represent Slovenia and present the positions of the Government of the Republic of Slovenia and the National Assembly of the Republic of Slovenia in the Council of the EU in the preparation of legislative and other legal acts of the EU.The mission is staffed by consultants or diplomats from all ministries and services and bodies within the Government of the Republic of Slovenia, who are experts in individual fields. The main task of the Permanent Representation is to represent Slovenia's interests in the European Union, in all areas of the country's activity. ![]() Dionysus was the god of wine, grape-harvest, vegetation, ritual madness, festivity and theatre. The person who finds it in his/her piece of cake is offered some kind of prize, and may be crowned with a paper coronet.Īnother divine figure traditionally associated with Jesus Christ is the Greek god Dionysus, and his Roman equivalent, Bacchus. ![]() ![]() This custom is believed to be the origin of the tradition of the king cake, served on the day of the epiphany in France and some Spanish and German-speaking countries the cake, usually made of some sort of sweet dough or puff pastry, has a small figurine hidden inside. Also, according to some sources, a mock king ( saturnalicius princeps) was customarily chosen to preside for several days over the festivities. People would also decorate their homes with evergreen boughs and sprigs of mistletoe, a symbol of eternal life but also love and peace many consider these customs a predecessor of Christmas wreaths, mistletoe decorations and even the tradition of the Christmas tree. The Saturnalia was also a public holiday, associated with merry drinking and the exchanging of small gifts, such as candles, wax models of fruit, and waxen statuettes in this case too the slaves were spared from their usual tasks and took part in the lively feast. It also included offerings, especially of fruit and bread. The Athenian Kronia was a public holiday which only lasted one day, but was even observed by the slaves, who would sit on the same table as their masters to enjoy the fruit of their hard labour. Instead of harvest time, the Roman version of the celebration was in fact linked with the winter sowing season. The festival of Saturnalia was initially celebrated on 17 December, but was later extended to three and eventually to seven days (until 23 December). Although it was celebrated in the summer, it was a major influence on the most popular Roman festival, the famous Saturnalia, dedicated to Saturn, Cronus’s Roman equivalent. It coincided with the middle of summer, and honoured the father god Kronos ( Cronus), considered a patron of the harvest. The ancient Athenian festival of Kroniaused to take place on the 12th day of Hekatombaion, the first month of the Attic calendar. ![]() Saturnalia by Antoine-François Callet (detail) Other festivals which are believed to have had a direct influence upon the celebrations of Christmas and the New Year are the Greek Kronia and the Roman Saturnalia. It is worth noting that, in the Gospels, Christ’s figure is often likened to the sun, for example in the hymn of Zechariah (Luke 1:78, 79) and as the “light that shines in the darkness” (John 1:5). Sol Invictus was the official sun god of the later Roman Empire his cult was made an official religion by the Roman emperor Aurelian on 25 December AD 274. There have in fact been speculations that the exact date was chosen because it coincided with a previous Roman festival called Die Natalis Solis Invicti, meaning the birthday of the Unconquered Sun. It is thus believed that the date of 25 December was chosen to coincide the date of the winter solstice on the Roman calendar. Christmas, in particular, is believed by most researchers to have originated as a Christian substitute for pagan celebrations of the winter solstice the birth of Christ is not given an exact date in the Bible and, based on the Nativity’s descriptions, it would in fact be highly unlikely that it took place in the middle of winter. It is widely accepted that Christianity incorporated pagan festivals, having first remodeled their content so that it fit the new religious context. This is evidenced in many ritual practices, including Christmas customs. But, many of these traditions can trace their roots back to Ancient Greece and Rome. In the Western world, calendars and festive days have for many centuries been based on Christian chronology and observance. Holidays and rituals seem to have always been a universal aspect of the human experience, almost inextricably linked to being part of a community, an organised society and, eventually, a culture. ![]() ![]() So Torchlight III truly isn’t ever going to become a mainstay of anyone’s gaming rotation, not even with friends in online co-op mode. Even with an enchantment mechanic, letting players reroll the elemental effects and bonuses of items, the endgame fails to provide much depth. The endgame offering, an interesting series of increasingly challenging dungeons with various buffs and handicaps, suffers from a lack of clear drive and sense of overarching progression. Unfortunately, while the gameplay holds its own, there’s not much to keep players here in the long run. Dungeon crawling and mopping up hordes of foes from a familiar isometric perspective is always going to be a joy, particularly if, like me, you’re one to find pleasure in marvelling at gathering clouds of damage numbers and basking in the distinct (albeit, in this case, comedically anticlimactic) level up chime. Don’t get me wrong, there’s nothing to fault with the core gameplay. So how is it? Well… it’s fine-pretty good even-but where its numerous competitors boast life-devouring hooks like razor sharp talons, Torchlight III barely musters hooks apt to hang your coat on. And so, after years in development, an identity change and around four months in Early Access, Torchlight III was released. When that new direction, titled Torchlight Frontiers, seemed to head towards a place devoid of anything resembling fun, the team decided to change course and create a more traditional Torchlight title with a microtransaction-free “premium” business model to match. Taking over from Runic Games, developer of the first two Torchlight titles, Echtra Games initially saw fit to take the franchise in a new free-to-play direction. So it was with simultaneous fear and anticipation that I first dipped into Echtra Games’ action-RPG Torchlight III. Whether it’s Diablo or Cookie Clicker, anything with gradually increasing numbers and/or the promise of a rare loot drop can get me signing away my free time (and most of my responsibilities) quicker than you can say “level up”. ![]() I say that with a degree of confidence because, as shameful as it is to admit, I am one of those at-risk players. The addictive, neurochemical-leveraging nature of loot-based games is well-documented, and anyone with a tendency to get hooked on their cycles of endless (arguably aimless) progression should be very careful. ![]() Instead, it would have been forgotten in a dark, addictive haze of XP, grinding and number crunching occasionally punctuated by that oh-so glorious golden loot aura: a true dopamine cocktail. It’s possible that, if they had, the article would never have been finished. On second thought, maybe it’s a good thing that the article’s author never used loot-based videogames in their research. Hell, even the fiercest sceptic of colour theory would soon find their doubts melting away in the warm glow of their first orange/gold item drop (it’s true: you never forget your first). After all, just a few hours jogging the loot-treadmill of titles like World of Warcraft, Destiny, Borderlands or, with their near-universal green, blue, purple and orange loot rarity identifiers would be enough to dispel any belief that colour has no bearing on emotion. It just seems a shame that, throughout their presumably lengthy research period, nobody thought to swing by and drop a loot-based videogame in their lap. I admire the author’s effort, I really do. It fought tooth and nail, citing decades of studies and building grand, multi-faceted arguments to make the point that humans are hardwired to respond emotionally to the sight of certain colours. I read an article once discussing colour theory. Reviews // 4th Nov 2020 - 2 years ago // By Jamie Davies Torchlight III Review |